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electronic systems and networking group
dibe - university of genoa - italy

E-learning and innovative practices for creating, sharing and disseminating knowledge

Development of methods, contents and tools for e-learning in the field of analog and digital Electronics

The research is application oriented and focuses on tools for simulation of digital devices , remote access to real laboratory and more general themes like content classification by metadata, content sharing and re-using.
DEEDS (Digital Electronics Education and Design Suite), is a set of three simulation tools for Digital Electronics, covering combinational and sequential logic networks, Finite State Machine design, Micro-computer interfacing and programming, The tools can be combined together to simulate hybrid systems. They provide full support for lectures and laboratory practice to a course on Digital Design, introductory level. A large set of contents, exercises, proposal of laboratory activities and projects, is available. The remote access to real laboratories is complementary to the simulation. ISILab (Internet Shared Instrumentation Laboratory) is the system that we developed to allow students to practice with basic one-cell analog circuits to more complex boards, like A/D and D/A converters, amplifiers and filters. The middleware architecture used for ISILab is completely service oriented and guarantees scalability and interoperability with other institutions' laboratories. Cooperation in this direction is going on with the partners of the IDENTITY and VET-TREND projects of the LEONARDO programme.
Sharing of educational contents has been a topic of interest since the time of the first ARIADNE EU project (1995). More recently we have been interested in customizing metadata and creating repositories of learning objects for different contexts. The VR-LRC (Virtual Reality Learning Resource Center) is a result of the IDENTITY project. It collects material in the specific domain of electrical engineering and includes also simulated and remote experiments.

People: G. Parodi, D. Ponta, G.Donzellini, A.M.Scapolla, A.Bagnasco, P.Buschiazzo
Links: DEEDS, ISILAB, VR_LRC, TETHYS

Virtual environments to model the learning process.

We contributed to the design, development, test and dissemination of Network Based Project Learning (NBPL) models and tools, applied to engineering education. Currently, this activity is supported by the Integrated Project of the VI framework KP-Lab and focuses on creating a learning system to facilitate innovative practices of sharing, creating and working with knowledge in education and workplaces. The theories, tools, and practical models under development aim at the enhancement of the process of knowledge creation as well as at the transformation of knowledge practices, The main design principles are: organizing activity around collaborative advancement of knowledge artefacts, symmetric knowledge advancement around authentic problems, deliberate transformation of knowledge practices, co-evolution of tools, social practices, and agents. We are in charge of investigating and developing the technological solutions, in particular tools for knowledge artifacts annotation, semantic tagging and data analysis. Semantic web technologies and ontologies, as a reference for the interpretation of the semantics of data, are the foundation of the technical work.

People: D. Ponta, A.M.Scapolla, A. Locoro
Links KPLAB

Applications to explore, promote and exploit culture heritage

Cultural heritage has turned out to be an important application area of the Semantic Web and is gaining a lot of attention. While publishing cultural content on the web is more and more appreciated by cultural heritage institutions, that want to provide personalized views, navigation and access to their virtual and physical collections, technical researchers are exploring appropriate technologies for exploiting cultural heritage collections and for improving the collaborations among institutions and the participation of the public. Semantic Web tools and ontologies can support making cultural content machine understandable and interoperable.
The EU INTERREG Medocc projects ANSER and MERCATOR  faced these challenges and offer innovative solutions and application of semantics in the field of cultural heritage.

People:  A.M.Scapolla, A.Bagnasco, A. Locoro
Links: Mercator Atlas  ANSER

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